I am a 3D Character Artist with five years of experience in the game industry across a wide range of styles, disciplines, and pipelines. I’ve previously completed an Advanced Diploma in Games with a major in Game Art and will soon be graduating with a Bachelors in Game Development and Design.
My goal is to continue to work hard at growing my skills by expanding my skill set into other territories such as shader creation and continuing to try art styles outside of my comfort zone. One day, I hope to be proficient and comfortable with any art style scope set before me.